Ciel Michealis

A half-elf ranger that is chaotic and has a wolf companion

Description:

 Hp: 85
Ac: 26 (3 armor bonus, +6 Dex modifier, +5 natural armor, +2 misc modifier)
 Str(strength): 14 w/ +2 modifier
 Dex(dexterity): 17 w/ +3 modifier (temporary +6 modifier)
 Con(constitution): 14 w/ +2 modifier
 Int(intelligence): 14 w/ +2 modifier
 Wis(wisdom): 13 w/ +1 modifier
 Cha(charisma): 12 w/ +1 modifier
 Initiative Modifier: 6
Fortitude: 9 (
7 base save, 2 ability modifier)
Reflex: 13 (
7 base save, 6 ability modifier)
Will: 4 (
3 base save, 1 ability modifier)
Base Attack Bonus: +10/
5
Grapple: 12 (10 base attack bonus, +2 strength modifier)
 Longbow
Attack Bonus: +16/
11/9 Damage: 1d8 Critical: x3 Range: 100ft (2 shots)
Longsword
Attack Bonus: 12/7 Damage: 1d8 Critical: 19-20 x2
Earring of Last Hope (used) (thank the gods)
2d100 damage to everyone in 300ft radius Half damage to me
Bracers of Dexterity
+4 dexterity
Amulet of Natural Armor
+5 ac bonus
Ring of Protection
+2 ac bonus

Other possessions:
Backpack (pg. 1 wt. 2), Waterskin (pg. 1 wt. 4), Rations (pg. 20 wt. 20), Signal Whistle, Sack (pg. 1 wt. ½), Flint & Steel, Rope, 100gp
 Feats
Point Blank Shot, Rapid shot, Many shot, Precise shot, Shot on the run, Quick draw
 Special Abilities
First favored enemy (animal 4), Track, Empathy, Combat style, Endurance, Animal companion (Wolf), Second favored enemy (undead +4), Improved combat style, Woodland stride, Swift tracker, Evasion, Third favored enemy (contruct +2), Favored enemy (magical beast)
Languages: Common, Elven
 Skills
Climb (
24), Concentration (25), Handle Animal (25), Heal (1), Hide (6), Listen (26), Move Silently (6), Ride (6), Search (26), Spot (25), Survival (24), Swim (2), Use Rope (25)

Bio:

Ciel Michealis

Nightfall: Rising Evil xavier_provencher_9